![]() The Doom Hunter is a new type of enemy introduced in Doom Eternal. Weakness – Start by destroying its shield with the Plasma Rifle and once it is down, just destroy his sled and he won’t regenerate his shield again. Once the armor is off, just blow off his Arm Cannons and you will be good. Once its armor is removed, it appears mostly identical to the regular Mancubus. ![]() However, it is also covered from head to foot in gunmetal grey armor, with passive green lighting emitted off of certain sections of its body. The Cyber Mancubus has undergone the same bodily redesign as its lesser Mancubus brethren. Weakness – It has a ton of armor so use a Blood Punch to break off all its armor and then you can destroy his arms just like the regular Mancubus. They don’t really have any other purposes. They are used for dealing damage to other demons. Their bodies are now a disturbing fusion of body, bone, and barrel. Just attack him and he will fly in the direction you hit him in and explode.įormer UAC Engineers, these malformed zombies were rendered inept during the war for Earth. Weakness – It is the only demon that does not attack. Also, when you learn the moves of certain demons, the combat pretty much has a pattern. If you see one, pull out your Plasma Rifle as fast as possible because you might get sprayed from the damage of your other weapons if the shield pops up in front of you quickly. These are hard if you don’t have a Plasma Rifle. Weakness – It places up energy shields that when shot with the Plasma Rifle will explode and stun the Carcass, leaving it open for all attacks. Driven only by a singular desire to feed, the Cacodemon is likely to appear wherever there is flesh to be consumed, bringing with it an insatiable propensity for hunger. An aimless wanderer, the Cacodemon is mostly devoid of cognitive ability, sensory awareness, and otherwise commonly occurring impulses. Hunters of the Sloughlands, the Cacodemon lurks the bottomless and murky depths of Hell in search of easy prey. All you need to do is shoot either a Grenade from the Equipment Launcher or the Combat Shotgun Sticky Bomb into its mouth and it will explode. A landscape of cragged spires forged from unbreakable Blackstone, tempered by the crashing waves of the magmatic tide, these sulfuric planes of Hell have long served as banishing grounds – a place of the exodus to which the damned are sentenced as their final destination. The Fireborne Barons have evolved, the descendant clan of the Baron hell breed, and are indigenous to the caustic, scorched hellscapes bordering the Burning Abyss. If you can swap between them quickly, you can easily take them down fast. Weakness – They are weakest to the Chaingun and Rocket Launcher. ![]() Forged from Hellfire, the Archvile is feared among lesser demons for its innate ability to channel and manipulate the unholy powers of Hell magic. ![]() If you can catch him while he is summoning, then you won’t have any issues with him. This is the most annoying demon in the game for me because it summons tons of enemies if you can’t get to him in time. Its fire wall can be destroyed with a Blood Punch. Weakness – It can’t attack while summoning a group of demons, so approach it from behind and deal as much damage as you can. Its legs have also been made much larger, and the body has become more narrow. However, its turret has been moved from its underbelly to the rear of its body. The design is fairly similar to its original depiction in Doom 2, a demonic brain on large mechanized legs. The Arachnotron is one of the first enemies you fight in the second half of the first level and they can be challenging if it is the first time you fight them. Weakness – Shooting its back turret with the Combat Shotgun’s Sticky Bombs or the Heavy Cannon’s Scoped Attachment will destroy it and force the Arachnotron to fight closer to you.
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